This week during CES, Microsoft finally announced project Natal for release end 2010. That is great news for the gaming industry. Gaming without the hurdle of a controller, one can only inmagine. It feels a bit like in our interview with Underkoffler, the MIT prof who developed the gestural language technology for Spielbergs film, Minority Report. Last month we went to the Microsoft game-lab to talk to Peter Molyneux on the impact of projects like Natal. Not for gaming but for entertainment and storytelling at large! With projects like Milo/ Natal it is not you who learns to know a character, it is the character who learns to know you via all kinds of e-sensing, biometrics etc. And that is just the beginning of an unpresedented shift in Storytelling. Here is a first fragment of our interview with Peter.


